Activision Has Big Layoffs Despite Surpassing Financial Targets

By Alex Chen | January 01, 0001

Activision Publishing HUC99 laid off a number of employees across HUC99 several companies this week, Kotaku has learned. The publisher let go of staff at Infinity Ward, Beenox, and other internal studios as well as their corporate office, according to sources, despite saying yesterday that they had surpassed their revenue targets for 2016.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); From what we’ve heard, Activision Publishing laid off 5% of their workforce, although the company’s other divisions, like Blizzard Entertainment and MLG, were not affected. Activision Publishing, which is a division of Activision-Blizzard, comprises the publisher’s corporate headquarters n98 in Santa Monica as well as a number of studios across North America, including Infinity Ward, Beenox, and pp slot Treyarch. The layoffs, which followed a week of rumors among Activision staff, landed alongside yesterday’s Q4 2016 earnings call, during which Activision CEO Eric Hirshberg was candid about the publisher’s disappointment with Call of Duty: Infinite Warfare. Infinity Ward, developers of Infinite Warfare, laid off around 20 people according to a source. Activision also reported a “better-than-expected and record fourth-quarter.” Still, the publisher’s slate for 2017 is n98 very slim, with only Destiny 2 and a new Call of Duty planned for this year according to yesterday’s pp slot call. When reached by Kotaku, Activision sent over this statement: “Activision Publishing is realigning our resources to support our upcoming slate and adapt to the accelerating transition to digital, including opportunities for digital add-on content.”

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