We got a first glimpse of the upcoming game State of Decay 3 four years ago with a small teaser trailer that depicted one survivor's journey through a frozen post-apocalyptic world. But apart from an undead deer, we didn't actually get to see any of the zombies, which, as it turns out, fits with Undead Labs' new creative direction.
A dev diary from Undead Labs saw the team explain why the studio recently went through a rebranding. "The previous Undead Labs logos were directly related to making a zombie game," Wayne Laybourn, studio art director, says. [[link]] "But I think we wanted something a bit bigger with a bit more room to explore."
It's also clear that Undead Labs has more resources and tools to explore this kind of complex theme now. "State of Decay was built when the company was maybe 20 people," Holt says. "State of Decay 2 shipped with a company size of about 60 to 65—I mean, they were really small teams. Here we are today, double that size or greater. We're part of one of the largest producing [[link]] content organisations in the world now and well on our way to making State of Decay 3 with a much greater level of ambition and support behind us." [[link]]
I'm excited to see how Undead Labs will put a new mark on the classic zombie series, and honestly, from what I've seen of State of Decay 3 so far in various trailers, it looks like there's real scope to focus on a more meaningful story than just surviving the zombie apocalypse.